Back in 2014, the team had to test a device in older adults’ homes. In order to facilitate the process and get participants to know the technology, we created a home-like environment inside the lab that was ecologically valid and helped the older adults get acquainted with the technology. In that way the team was involved with the stakeholders and the community around them. When we joined the Open Living Lab Days 2015, we understood what a Living Lab is and met people that were framing the Living Lab map for the future. We understood that we are already operating as Living Lab and We applied for ENoLL Membership in the 10th Wave.
The Living Lab fosters initiatives encouraging regional development and healthcare systems sustainability by the provision of novel technologies and innovation. It is actively engaged with the end-users and relevant community stakeholders, actively pursuing co-creation and co-design of technological solutions to improve health and social conditions and facilitate independent living.
Some of the Living Lab’s key partnerships are:
The main goal of our Living Lab is to facilitate innovation, collaboration, development and testing of more accurate services, which is achieved by the early involvement of users as co-creators. Our vision is to support independent living of people and their healthy living in the community for as long as possible.
The Living Lab infrastructure consists of a room that resembles a real house kitchen and living room. The room is equipped with home appliances and furniture so as to better resemble an older adult’s home. There are also monitoring devices installed (e.g. 3D depth sensor camera, fish eye camera).
Areas of work: Health & Wellbeing, Social Innovation, Artificial Intelligence
Subsections: Active and healthy ageing, Oncology, Independent living
Psychologists, pedagogues, engineers, computer scientists, doctors, experts in communication studies and experts in sport science.
Stakeholders Population | Age | Social and Health condition | Max nr. of subjects that can be enrolled for TA |
Adults | 18-60 | post-stroke patients with moving or linguistic disability | 10 |
Adults | 18-60 | multiple-sclerosis | 5 |
Adults | 18-60 | schizophrenia | 10 |
Informal caregivers and vulnerable population | 18-60 | healthy | 20 |
Older adults | 60+ | healthy | 20 |
Older adults | 60+ | mild cognitive impairment | 5 |
Older adults | 60+ | parkinson disease | 10 |
university students | 18+ | medical, engineering, computer science, pedagogues, english literature | 10-20 from each descipline |
health care professionals | 18+ | (doctors, nurses, physiotherapists, psychologists etc.) | 20 |
General population | 18+ | breast cancer survivors | 10 |
General population | 18+ | IPF patients | 10 |
General population | 18+ | prostate cancer | 5 |
General population | 5+ | down syndrome | 5 |
Adults | 18+ | sleep disorders: e.g., apnea, hypopnea | 5 |
Researchers granted Transnational Access to AUTH Living Environments Simulation have access to the following services:
→ Networking and capacity building: Capacity building; Expert opinion, and advisory services; Innovation network orchestration; Panel management; Stakeholder (and partner) analysis and mapping. Planning to offer: Grant writing and funding application support service; Legal, regulation and safety standard support; Marketing and sales support; Public procurement support services.
→ Project planning and management: Intake and matching; Expert opinion, and advisory services. Planning to offer: Temporary research funding.
→ Market and competitor intelligence services: Access to data; Competitor and market analysis and benchmarking; Expert opinion, and advisory services; Stakeholder (and partner) analysis and mapping. Planning to offer: Foresighting (trends, weak signals and wild cards); Legal, regulation and safety standard support.
→ Co-creation: Co-creation session; Expert opinion, and advisory services; Stakeholder (and partner) analysis and mapping. Planning to offer: Foresighting (trends, weak signals and wild cards), Legal, regulation and safety standard support, Public procurement support services.
→ Testing and validation: Clinical trials; Concept and proof-of-concept tests – concept feasibility study; Expert opinion, and advisory services; Idea selection and testing; Impact assessment and validation test; Large-scale real-life testing and piloting; Prototyping test; Simulation test; Small-scale real-life testing and experimentation; Usability testing. Planning to offer: Legal, regulation and safety standard support.
→ Advisory services: Planning to offer: Public procurement support services; Expert opinion, and advisory services; Legal, regulation and safety standard support.
→ Marketing and sales support: Planning to offer: Expert opinion, and advisory services; Public procurement support services.
Visit our Living Lab Harmonisation Wiki Page for detailed descriptions of the Research & Development services that Living Labs offer.
The following technologies and devices are available at AUTH Living Environments Simulation:
→ Activity tracking/monitoring
→ Assisting technology
→Biometrics
→ Biosignals
→ Environment/context
→ Physiological monitoring
→ Virtual reality/interactive technology
→ Custom made Devices
Visit our Living Lab Harmonisation Wiki Page for more details regarding Living Lab technologies and devices.
Researchers from the following domains have been identified as the most appropriate for Transnational Access to AUTH Living Environment simulation:
→ Policy Makers: Studying the impact of new service models or new collaboration models in healthcare, designing or improving policies, gathering requirements for improving health and wellbeing of citizens, co-creation of research methodologies for policy making.
→ Experts in communication studies: Defining written, oral, visual and digital communication within a certain workplace. Evaluating (multi professional) healthcare team collaboration, communication and debriefing in various healthcare situations in simulated environments (especially in Simulation lab).
→ Computer/Technology Scientists: Developing systems/tools/ technologies, testing and evaluating an ICT tool, prototype and real-life testing, computer vision & AI, Virtual Reality & Augmented Reality, Cybersecurity
→ (Clinical, social, developmental, neuro-) Psychologists: Studying the behaviour and the mental wellbeing of participants, conducting psychometrics evaluation and real-life setting experimentation/observation/real life testing
→ Social workers/researchers: Conducting an investigation in accordance with the scientific methods and tools, studying the impact of new care models and/or care innovations on society, developing models for a caring and inclusive society
→ Researchers with clinical expertise: (Doctors, nurses, healthcare workers, specialists, physiotherapists etc.), conducting research of healthcare services and practices, research on symptomatology or epidemiology of a disease, analysis of clinical effects of research performed in the study, e.g; via real life testing
→ Experts in UX research and assessment: Developing the process for user experience design (UXD, UED, or XD) supporting user behavior through usability, usefulness, and desirability provided in the interaction with a product or service, addressing all aspects as perceived by users with a focus on the quality of the user experience. Studying and experimenting the best practices for UI/UX and evaluating user’s experience in different situations and while using different tools
→ Experts in sport science: Experimenting novel training methods, and their effectiveness in various dimensions such as safety, engagement, and physical capabilities. Studying the impact of physical movements in various functions and wellbeing features
→ Experts in rehabilitation (physical, cognitive): Physiology, physiotherapy, occupational health research, rehabilitation and prevention. Cognitive diseases assistive technology, neuromuscular rehabilitation assistive technology
→ Pedagogues/educators: Evaluating different pedagogical approaches and their impact learning performance (especially in Simulation lab)
→ Citizen Scientists / users as co-researchers: User empowerment, training, design, analysis and implementation of strategies and methodologies for user engagement and for raising awareness and generating citizen participation
→ Biomedical researchers: Studying biochemical and physiological functions, investigating how the human body works with the aim of finding new ways to improve health. Biomedical engineering knowledge (Home hospitalization, Transitional Care, Multifunctional interaction), as well as digital biomarkers analysis (e.g. for cognitive state)
→ Experts in accessibility Design: Validating accessible Architectonics and escape route models with VR experiment and real-life simulations
→ Neuroscientists: Focusing on the brain and its impact on behaviour and cognitive functions (cognitive neuroscience, EEG-based BMI research, protocol / paradigm testing, study framework evaluation)
→ Experts in organizational studies: Co-creation, experimentation, organizational research, experts by experience / pier support included. Evaluation how multistakeholder collaboration and co-creation is done and how effective it is. Evaluates experimentations and experimentation culture. How users are involved into these processes
→ Data Scientists: Collecting, analysing and interpreting digital data, such as data analytics in healthcare and digital patient recordings (how patient information recording process is managed and utilized during the intervention by using digital tools in simulated situations).
→Previous Projects:
→Running/Ongoing Projects: