It is specialized in co-design, co-development, assessment & validation of technological products and services, mainly for people suffering from mental health disorders, older adults and people with disabilities, paying close attention to ecological validity.
Committed with quality Open and Responsible R&I, implementing value driven participation in co-creation and co-design methodologies focused, involving users as co-designers and co-researchers.
Of greater value is the focus on experience-led design for value co-creation, constituting stakeholder’s networks and Groups of Experts by Experience for requirements elicitation and co-design in initiatives oriented towards social and healthcare transformation.
Co-creation activities pillared on principles of cognitive accessibility, equity, empowerment and ethical and meaningful participation of users and other stakeholders. By co-creating alongside with the users, valuing their non-formal knowledge, is a powerful mean to ensure good levels of usability and acceptance, adoption, perception of usefulness.
One of its strategical efforts is on collecting evidences regarding the participatory and co-creative methodologies and better understand the own process of participation in innovation, facilitating the uptake by other relevant players. It requires a continuous work understanding what means a win-win relationship with participants, what is the expected value (e.g. support autonomy, dignity, independence), bearing in mind ethical concerns (e.g. secure, accessible, unobtrusive, dignifying, decision-making respectful/ supporting user to hold locus of control).
Services currently offered by the infrastructure:
Value: VR rehabilitation scenarios simulating, in a controlled and safe environment, activity rooms based on a multi-sensorial stimulation approach, training executive function
INTRAS VR/AR Environment and Snoezelen Room is mainly composed of the following facilities: Working offices & open innovation spaces; Meeting and conference rooms; Multifunctional spaces and Lab Rooms for trying technologies that support intensive and ecological rehabilitation using realistic environments (VR/AR) and activities; Convivial meeting points and resting spaces. The Living Lab is equipped with IT software and devices for training, rehabilitation, monitoring, daily living assistance and communication technologies. The services currently offered by the infrastructure are the therapeutic VR research line, opened in 2010, which has developed 8 functional prototypes, from which Snoezelen VR is currently the stronger investment and mobilizer of research collaborations and the prototype tested in geriatric services and in palliative care services in 3 Spanish regions.
Virtual therapeutic environments for intensive and ecological rehabilitation using realistic environments including VR/AR, are conceived as an extended space with respect to the healthcare environment itself, oriented towards cognitive stimulation and promoting the wellbeing. Offer the possibility of carrying out series of cognitive activities while taking a walk through a city, visiting a museum, a supermarket or a park. The different immersive scenarios are being co-designed and piloted, and a commercial plan for including those in Gradior Suite under development https://www.gradior.es/suite-gradior/
Among the key equipment the LL counts with 2 HMD Odyssey+ – Windows Mixed Reality Headset and compatible pc’s, 2 sets haptic Gloves, 2 oculus rift and compatible pc’s and 1 oculus Rift S, 1 virtual rooms VRVS with sense presence. It provides a service to support equipment purchase for those external centres collaborating testing the more advanced prototypes available.
Trials focused on this VR therapeutic approach for supporting transition in care will be conducted to determine the user acceptance, experience and impact of the VR (immersive) environments and activities included, as well as the professional accompaniment protocol targeted to the needs of the scenario addressed in the project. This research line of VR controlled environments for patient training, empowerment, wellbeing (with opportunity for be integrated under a usual or innovative broader transition monitoring procedures) deserved 2 innovation prizes: Social Innovation Award of La Caixa 2019; Life Habitat 2020.
The researchers working in the Operational Center, in INTRAS Care Centers or in the external pilot LL’s (2 centers, 2 hospitals) are cooperating with other researchers and Living Labs together within various projects in order to design of future trials, ensuring know-how transfer and active collaborations for the integration of frameworks of evaluation.
Areas of work: Health & Wellbeing, Social Innovation, Artificial Intelligence, Rural
Subsections: AR/VR for training, wellbeing, social and healthcare practices; Digital training, inclusion and accessibility; Social and Health Care Transformation; Mental health; multisensorial approaches
The main fields of expertise of the staff in INTRAS VR/AR Environment and Snoezelen Room are:
|Stakeholders Population||Age||Social and Health condition||Max nr. of subjects that can be enrolled for TA||Other info|
|Adults||18-60||Healthy people||25||* from the community (open invitation for citizens) and from the Groups of Experts by Experience|
|Older adults||60-85||Healthy people||25||* from the community (open invitation for citizens) and from the Groups of Experts by Experience|
|Older adults||60+||With subjetive cognitive complains||15||* Users of INTRAS services network and from Groups of Experts by Experience|
|Older adults||60+||With mild to moderate cognitive impairment||15||* Users of INTRAS services network and from Groups of Experts by Experience|
|Informal caregivers/relatives||>18||n.a.||10||* part of adults and citizens group|
|Therapists & other healthcare professionals||18+||n.a.||10||* professionals from the integrated care network|
|Healthcare organizations||n.a.||n.a.||3||*Social and healthcare organizations (inc. day care centers, nursing homes)|
|Adults||18-60||With disability||15||* Access to a network managing sheltered apartments supporting adults and older adults with heterogeneous mental health conditions (e.g. prolonged mental illness) and/or at risk of social exclusion.|
|Older adults||60-85||With disability||15||* Access to a network managing sheltered apartments supporting adults and older adults with heterogeneous mental health conditions (e.g. prolonged mental illness) and/or at risk of social exclusion.|
|*Patients||18+||Specific DSM-5-TR (e.g. diagnosed with a dementia type)||Max. 10||*for more invasive studies, and more specific conditions the access feasibility should be discussed.|
Researchers granted Transnational Access at INTRAS VR/AR Environment and Snoezelen Room may benefit from the following servises:
→Networking and capacity building: Capacity building; Expert opinion, and advisory services; Innovation network orchestration; Panel management; Stakeholder (and partner) analysis and mapping. Planning to offer: Equipment and facility rental service.
→Project planning and management: Expert opinion, and advisory services; Temporary research funding; Living lab project planning and management; Panel management.
→Market and competitor intelligence services: Access to data; Competitor and market analysis and benchmarking; Expert opinion, and advisory services; Post-market surveillance and market acceptance testing; Stakeholder (and partner) analysis and mapping. Planning to offer: Foresighting (trends, weak signals and wild cards).
→Co-creation: Co-creation session; Expert opinion, and advisory services; Public procurement support services; Stakeholder (and partner) analysis and mapping. Planning to offer: Foresighting (trends, weak signals and wild cards).
→Testing and validation: Clinical trials; Concept and proof-of-concept tests – concept feasibility study; Expert opinion, and advisory services; Idea selection and testing; Impact assessment and validation test; Large-scale real-life testing and piloting; Post-market surveillance and market acceptance testing; Prototyping test; Simulation test; Small-scale real-life testing and experimentation; Usability testing.
→Advisory services: Expert opinion, and advisory services.
→Marketing and sales support: Expert opinion, and advisory services; Marketing and sales support.
Visit our Living Lab Harmonisation Wiki Page for detailed descriptions of the Research & Development services that Living Labs offer.
The following devices and technologies are accessible to researchers through the INTRAS VR/AR Environment and Snoezelen Room:
→Biosignals: EEG (NeuroSky)
→Cognitive function: Cognitive training (Gradior Suite)
→Environment/context: Concentration levels (NeuroSky; Neurologic Laberynths)
→Virtual reality/interactive technology
Visit our Living Lab Harmonisation Wiki Page for more details regarding Living Lab technologies and devices.
→Policy Makers: Studying the impact of new service models or new collaboration models in healthcare, designing or improving policies, gathering requirements for improving health and wellbeing of citizens, co-creation of research methodologies for policy making.
→Computer/Technology Scientists: Developing systems/tools/ technologies, testing and evaluating an ICT tool, prototype and real-life testing, computer vision & AI, Virtual Reality & Augmented Reality, Cybersecurity
→(Clinical, social, developmental, neuro-) Psychologists: Studying the behaviour and the mental wellbeing of participants, conducting psychometrics evaluation and real-life setting experimentation/observation/real life testing
→Social workers/researchers: Conducting an investigation in accordance with the scientific methods and tools, studying the impact of new care models and/or care innovations on society, developing models for a caring and inclusive society
→Researchers with clinical expertise: (Doctors, nurses, healthcare workers, specialists, physiotherapists etc.), conducting research of healthcare services and practices, research on symptomatology or epidemiology of a disease, analysis of clinical effects of research performed in the study, e.g., via real life testing
→Experts in UX research and assessment: Developing the process for user experience design (UXD, UED, or XD) supporting user behaviour through usability, usefulness, and desirability provided in the interaction with a product or service, addressing all aspects as perceived by users with a focus on the quality of the user experience. Studying and experimenting the best practices for UI/UX and evaluating user’s experience in different situations and while using different tools
→Experts in rehabilitation (physical, cognitive): Physiology, physiotherapy, occupational health research, rehabilitation and prevention. Cognitive diseases assistive technology, neuromuscular rehabilitation assistive technology
→Business developers: Studying the product-market fit, matching a solution with a societal need, learning about the user acceptance of products and services, as well as about potential products to develop, willingness to pay, business model and ideal route to market
→Experts in ergonomics and safety: Implementation and validation of ergonomic technologies/services to support workers and system performance, promoting ergonomics in working environments, improving both health/well-being and productivity, while avoiding occupational hazards
→Citizen Scientists / users as co-researchers User empowerment, training, design, analysis and implementation of strategies and methodologies for user engagement and for raising awareness and generating citizen participation
→Biomedical researchers: Studying biochemical and physiological functions, investigating how the human body works with the aim of finding new ways to improve health. Biomedical engineering knowledge (Home hospitalization, Transitional Care, Multifunctional interaction), as well as digital biomarkers analysis (e.g., for cognitive state)
→Experts in accessibility Design: Validating accessible Architectonics and escape route models with VR experiment and real-life simulations
→Neuroscientists: Focusing on the brain and its impact on behaviour and cognitive functions (cognitive neuroscience, EEG-based BMI research, protocol / paradigm testing, study framework evaluation)
→Innovation and design management researchers: Ecosystem and innovation management research, social network analysis. Evaluating how health and wellbeing ecosystem operates between different actors at local, regional, national and international level, including also scaling and commercialization
→Experts in organizational studies: Co-creation, experimentation, organizational research, experts by experience / pier support included. Evaluation how multistakeholder collaboration and co-creation is done and how effective it is. Evaluates experimentations and experimentation culture. How users are involved into these processes
→Data Scientists: Collecting, analysing and interpreting digital data, such as data analytics in healthcare and digital patient recordings (how patient information recording process is managed and utilized during the intervention by using digital tools in simulated situations)